About this course:
Full Stack Design is the work involved in design a web site for the Internet or an intranet. Web development can range from developing a simple single static page of plain text to complex web-based internet applications, electronic businesses, and social network services.
What you'll learn?
(Graphic Design)
PHASE 1:
Design Tools
- Adobe Illustrator
- Adobe Photoshop
- Adobe InDesign
- CorelDraw
PHASE 2:
Branding
- Internal Branding
- External Branding
- Digital Media Branding
- Print Media Branding
PHASE 3:
Working on Portfolio
- Logo Design
- Visiting card Design
- Letterhead Design
- Envelope Design
- Brochure Design
- Theme Design
- Apparel Design
- Stationery Design
- Newspaper Ads
- Creative Banners
- Magazine Design
- Digital Publishing
- Photo Manipulation
- Website Design
- Web Banners
- GIF Images
- Hoarding Design
- Standee Design
- Kiosk Design
- Sign Boards
- Bus shelter ad Design
- Social Media Creatives
(Web Design)
PHASE 1:
Chapters
- HTML5
- CSS3
- JavaScript
- jQuery
- Bootstrap
- Wordpress
- Angular
- Node.JS
PHASE 2:
Branding
- Website Design
- E-Mailer
- Uploading the website
- On page SEO (Search Engine Optimization)
- How to create compelling portfolio and resume
- Get feedback from mentors
- Interview sessions
- Web/Graphic/UI/UX project (Online Project)
(UX-UI Design)
PHASE 1 OVERVIEW OF UX AND UI
Introduction to the course, What is User Experience and User Interface, Difference between UX & UI, Examples of great UX & UI.
PHASE 2 UX DESIGN
INTRODUCTION TO UX: Introduction to UX, Understanding Human Computer Interaction, GOMS, Model Human Processor, Introduction to Task Analysis. Hierarchical Task Analysis, Cognitive Task Analysis, Introduction to Interaction Design (IxD), Usability, Usability as a Measurement, Usability as Design Approach.
HUMAN FACTORS: Human Factors, Ergonomics, Human Factor - Case Study, Ergonomics for UX designers.
UX LAWS: Fitt's Law, Hick's Law, Millers's Law: The magic number, Jakob's Law, The Von Restorff Effect, The Pareto Principle.
HUERISTIC EVALUATON: Introduction, Definition & concept, Severity Scale, 10 Laws of Hueristic Evaluation, Case study of Google Pay, Case study of NSE.
UX RESEARCH: Introduction, When to do research? - Conceptualising, Design, Refining, Generative of Formative research, Evaluative research, Introduction to Data types, Quantitative Data, Qualitative Data, Difference between Qualitative and Quantitative research.
UX RESEARCH METHODOLOGY: Introduction - Observation, Understanding, Analysis, Questionnaires and Surveys, Introduction to Interviews, Types of Interviews, Usability Tests, Types of Usability Tests, Tree Tests, A/B Testing.
INTRODUCTION TO USER RESEARCH TOOLS: Ethnic, Optimal Workshop, Survey Monkey, UsabilityHub, UserTesting.com, UserZoom, Hotjar, Morae.
DESIGN PROCESS: Introduction to Design Thinking, What is Empathize, Define, Ideate, Prototype and Test, Deliverables included in Design Thinking, Introduction to 6D Process, Deliverables included in 6D process.
PHASE 3 UI DESIGN
INTRODUCTION TO UI: User Interface, User interaction.
SOFTWARE: Adobe XD/Figma.
BUILDING BLOCKS OF VISUAL DESIGN: Elements of Design, Principles of Design.
TYPOGRAPHY: Difference between Font & Typeface, Font Types, Leading, Kerning, Letter Spacing, Legibility & Readibility, Typography Rules.
COLOR THEORY: Color Wheel, Color Properties, The Art of combining colors, Color Schemes, How to get color inspirations.
LOGO DESIGN: Points to consider while logo design.
ICONOGRAPHY: Icon Formats, How to create icons, Do's and Don'ts.
MOODBOARD: Introduction, Moodboard benefits, Keywords, Style, Color scheme, Typography, Inspirations, Design Patterns, Moodboard Examples- Google Trip app redesign.
DESIGN FOR MOBILE: Responsive Design, Native app design, Hybrid app design, Things to consider, Screen Resolutions, Screen Vs Image Resolutions, Styleguide, How to share assets with developers.
GRID SYSTEM: Introduction, History, Types of Grid, What is 960 grid system.
STARTING WITH DESIGN: Margin, Spacing, Achieving consistency in Margin & Spacing, Font & Color Hierarchy, How to build aesthetic layouts.
ANDROID & IOS GUIDELINES: iOS App structure, Android App structure, Difference between Android and iOS app design.
LATEST DESIGN TRENDS: Minimalism, Flat color schemes, Gradients coming back, Material Design, Card Based Designs.
PHASE 4 CAREER PREPARATION
How to create compelling UX/UI portfolio and resume, Get feedback from mentors, Interview Sessions.
PLUS
Google Sprint - EnJoin Case study, User Centric Vs Product Centric Design, Team Bonding Activities and Simple every day life related assignments to understand UX easily.
Career Paths after this Course:
- Graphic Designer
- Creative Director
- Art Director
- UX Designer
- UI Designer
- UI Developer
- Web Designer
- Visualizer
- Interaction Designer
- Web Designer
- Magazine Designer
- Packaging Designer
- Newspaper Designer
- Industrial/ Product Designer
- Digital Storyboard Designer
- Layout Designer
- Freelancer